Weapon 4- Pick Up Point 1 In Second Grey Hallway Room (Right) Weapon 3- Pick Up Point 1 In Old Locker Room Weapon 2- Pick Up Point 2 In Room Past Stairs Weapon 2- Pick Up Point 1 In First Grey Hallway Room (Left) Hosted by 44 Bytes.2D - Night Vision! 2E - CamSpy 2F - x-ray scanner 30 - IR scanner 31 - cloakIng device 32 - horizon scanner 33 - TESTER! Glitched grenade pistol! 34 - Screwed up ROCKET LAUNCHER! 35 - ECM MIne 36 - Data UplInk 37 - R-Tracker 38 - Presidential Scanner 39 - Door Decoder 3A-autosurgeon 3B-explosives 3C-Skedar Bomb 3D - comms rider 3E - Tracer Bug 3F - Target Amplifier 40 - Disguise 41 - Disguise 42 Flight Plans 43 - Research Tape 44 - backup tape 45 - 4C key card 4D - Suitcase 4E - Briefcase 4F - Shield 50 - Necklace 51 - dot 52 - dot 53 - Rocket 54 didn't do yet 55 - Grenade Round Quantity digits by SubDrag © 2022 Hookshot Media, partner of ReedPop. Join 1,354,126 people following Nintendo Life: The Splatoon X Pokémon My Nintendo Rewards Are Now Avail. Random: NASCAR Driver Stuns To Qualify For Championship W.ĭeals: My Nintendo Store US Releases Preview Of Black Fri. Kirby And The Forgotten Land Codes: Full List Of Kirby Pr. Nintendo Switch Online Missions And Rewards: November 202. Pokémon GO Spotlight Hour Times: This Week's Featured Po. Nintendo Switch Online - Every NES, SNES, N64 And Sega Ge. It was a bit more realistic than the Killer Instinct models I’d made Previously."Įvery Nintendo Switch Online N64 Game Ranked I love that there are three different pieces of artwork for the game, but I kind of like the European one I did. "In fact, I was really close to buying a mint condition boxed Japanese copy a few months ago for about £60 but I got wrapped up in moving house so I put it on hold. "I'd never seen the Japanese box art until I saw it on fellow Rare staffer Simon Farmer's shelf one day, and I loved the artwork style," he says. I love that there are three different pieces of artwork for the game He asserts that the decision to use a completely different image was entirely Nintendo's, not Rare's. Sadly, Bayliss is at a loss when it comes to explaining why the Japanese version of the game doesn't use the same cover art. Open up the Japanese packaging – which includes the vital Expansion Pak – and you'll find a somewhat less appealing cover design - Image: Damien McFerran / Nintendo Life I made the model that was then used for the European box art and all promo material at the time." That’s what we ended up with and as a consequence of that, I was given the task of creating a proper Joanna Dark model – so that’s when I got involved in the series. "So I had to quickly make some eyes and create a box art in about a day. "We needed the US one ultra quick and there was no model at all to use for the artwork," he explains. It turns out that Bayliss – who now works at Yooka-Laylee studio Playtonic Games, along with many other Rare alumni – was involved with the creation of the two western covers. Keen to get to the bottom of all of this (because we're sad like that), we got in touch with former Rare Art Director Kev Bayliss. We needed the US one ultra quick and there was no model at all to use for the artwork It's one of the most understated covers you'll see for any home console AAA action title, and it works brilliantly – but why was it used for the Japanese version, and why did the western releases use two different takes on the same design? However, Perfect Dark is unusual in that the North American and European boxes have different (but thematically similar) designs, whereas the Japanese box opts for a totally unique red-and-black image which is perhaps the best of the lot it shows Joanna Dark reclining on a sofa, gun in hand and sniper rifle nearby.
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